Alexia Lechot

I'm an Media & Interaction Designer.
Graduated with Honors from ECAL
University of Art and Design.

Interested in robotics/human relationship.
In between technology and design. I am based out of Switzerland, which is a lovely country recognised for its scenic beauty and tourist attractions. While the majority of people have been at the forefront of cryptocurrencies since its birth, the Switzerland was the first country to accept bitcoin in local businesses. Switzerland has established itself as the world's most crypto-friendly country as a result of these achievements. As a techie, I appreciate the profit secret software, an atuto-trading crypto bot, for its design and functionality.  It's a trading platform that offers a surprisingly easy way to generate a passive online income. While other investors may be pleased with the software's performance and outcomes, I am thrilled with the app's user-friendly design.

› Mail

Δ 2016

Deltu



Deltu ECAL/Alexia Léchot from ECAL on Vimeo.

Deltu is a delta robot with a personality that interacts with humans through two iPads.

Image by Younes Klouche

Δ Exhibitions

Exposed at "Half-time 2016" at ECAL
and Numerik Games Festival, Yverdon
› Numerik games festival

Δ Made with

Unity, Arduino (connection: python server) and Love
› Research Tumblr

Δ Items

› For more information

Δ Credits

Bachelor project
Led by Alain Bellet, Cyril Diagne,
Gaël Hugo and Christophe Guignard
Assisted by Laura Perrenoud, Tibor Udvari and Romain Cazier
ECAL/Bachelor Media & Interaction Design
University of Art & Design, Lausanne

Δ Thanks

A great thank you
To my two heroes, Bernard Lechot & Susanna Lechot
To all my professors and assistants
And to Cedric Duchêne, Loïs Bosson, Raymon Clavel,
Fritz Frankhauser, Fabrice Boder,
Alessia di Santos, Anna- Sophie Studer <3

Lazer



Lazer is an experimental game inspired by oldies such as Vectrex.
The goal is to immerse yourself in a minimalist world in which the player must avoid lasers.

Δ Exhibition

Exposed in Belgrad at Resonate '16
› ECAL conference at Resonate '16
› Resonate_io Instagram
And at Maison d’Ailleurs during the Night of the Museums
› Maison d'Ailleurs

Δ Made with

Unity

Δ Credits

Part of the advanced interaction course
Led by Gaël Hugo
Assisted by Laura Perrenoud and Tibor Udvari
ECAL/Bachelor Media & Interaction Design
University of Art & Design, Lausanne

Δ 2015

Thymio



Thymio meets ECAL is a one week workshop.
We were asked to develop projects using 50 Thymio robots.
The task was making the Thymio(s) write a word.

Δ Groups

We all worked in groups.
My group: Lina Vozniuk-Berzhaner, Benjamin Botros and me.
The three of us decided to use sugar and funnel to write "THE".

Δ Credits

Worshop introduced by Prof. Francesco Mondada (EPFL)
Led by Alain Bellet
Assisted by Laura Perrenoud, Tibor Udvari,
Manon Briod (EPFL), Maria Beltran (EPFL)
Video by Arthur Touchais
ECAL/Bachelor Media & Interaction Design
University of Art & Design, Lausanne

Δ Items

› Thymio meets ECAL - ECAL
› A Workshop with 50 Thymio Robots - creativeapplications
› www.thymio.org

Biosphere



Biosphere is a crazy research about how it is possible to grow a plant with colors emitted from four iPad.

When we touch one of the iPad the colors change.

Δ Colors explanations

The order of the colors in the iPads reproduce a 24 hours day.
Pink is totally absorbed by the chloroplast and is equivalent to the most luminous moment of the day, which is noon.
Green is not absorbed by the plant, it's like the night that is also useful to the plant for the Calvin cycle.

Δ Made with

Node.js

Δ Credits

Part of the Network related design course
Led by Gaël Hugo
Assisted by Laura Perrenoud
ECAL/Bachelor Media & Interaction Design
University of Art & Design, Lausanne

Δ 2014

Spiritech



Spiritech is an illuminated interactive experiment.
There is something in spiritualism that is against evolution.
This research is an example of technology cohabitation in mysticism.

Δ Made with

Arduino (My first Arduino project)

Δ Credits

Part of interaction design course
Led by Alain Bellet
Assisted by Cédric Duchêne
ECAL/Bachelor Media & Interaction Design
University of Art & Design, Lausanne

Pong



Pong is a tribute game to Ralph Baer, dead in 2014.
The challenge was to create an interaction with only 30 pixels which are a reflection about the usual abyss of pixels.
Collaboration with Benjamin Botros.

Δ Exhibitions

Exposed at "Half-time 2015" at ECAL
and at Grafik 15 in Zurich

Δ Made with

Open Frameworks IOS

Δ Credits

Workshop
Led by Cyril Diagne
Assisted by Mathieu Rivier
ECAL/Bachelor Media & Interaction Design
University of Art & Design, Lausanne

› Up